Sangunia
Known facts
Sanguinia is an Island of Terror, mentioned in the black box (back in those good old
days). It was a big mountain surrounded by mists, with a number of (nameless) rivers and
three pathetic hamlets : Kosova, Tirgo, and Fagarus.
The domain is ruled by prince Ladislav Mircea, a vampire.
Since Vechor has since returned, however, it is possible that the domain will reappear in
the future.
Sources
Realm of Terror (Black Box)
More info can be found at The Mordent Cartographic Society
Map
(Click on the map for details)
Assumptions
The current map is not too much different from the original map. The domain is
quite small (smaller than, say, Richemulot). There are only three small settlements
(Tirgo, Kosova, and Fargarus). The most important structure is castle Guirgiu.
There are a number of rivers in the domain, most of which were left unnamed in the
original map, with the exception of Lake Argus (which means 'suspicion'). The names
proposed here were taken for a part from the rivers in the Core. If you place Sanguinia in
the Shadow Rift, at the place where once was Markovia, the rivers that flow down the
mountain connect in a very conspicious way to the rivers that end up near the Rift.
Coincidence, no doubt, but we took pleasure in naming the rivers in Sanguinia to those to
which it would connect in the Core, were the situation otherwise. These rivers would be
the Drochar (a river in G'henna), the Vashna (Borca), Vaugn (Tepest), Borchava and
Berchitsa (Nova Vaasa). The Mazliz is the onyl name we actually made up. It would connect
to the Volgis (in Barovia) if Sanguinia would ever join the core (which, I have to add, we
doubt it ever will).
Other elements we added to the map were names for the forests: Angust and Mitlieben
Walt. 'Walt' means 'wood', 'Mitlieben' means 'sympathy', and 'Angust' is a play on
'Angst', or 'fear'.
The last thing added was Thunder Cathedral (see the game master map), hidden near the
mountain top of mount Radu. This cathedral may hide the only way to defeat the land's
lord.
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